1994. G.S. Altshuller, I.M. Vertkin. "How to Become a Genius: Life Strategy of a Creative Personality". Minsk: Belarus Publishing House, 1994
This is the most comprehensive collection of the authors' original works that formed the foundation of the Theory of Creative Personality Development (TCPD). The book consists of three major parts:
- CHOICE OF DESTINY
- GAME
- WORK
The first part, written as a series of articles and stories, is dedicated to the qualities of a creative personality, a Worthy Goal, and the art of planning. The text uses numerous examples from the biographies of real people.
The second part, which is the core of TCPD, is presented in the form of a chess match between a creative personality and external circumstances. It compiles typical moves by external circumstances against creative personalities and counter-moves by creative personalities who have gone down in human history. To develop this section, titled "Life Strategy of a Creative Personality" (LSCP), approximately one thousand biographies were analyzed, patterns in their lives were identified, and these are presented in the form of a game between a Creative Personality and External Circumstances. It is also a unique collection of problems that creative people inevitably encounter in the course of their activities.
The third part presents typical questions about creative personalities, a list of problems, a consolidated card index, and a description of an ideal creative strategy.
This book turned out to be the last one prepared and published during Genrich Saulovich Altshuller's lifetime. Essentially, it proposes a direction for the development of TRIZ by moving to a supersystem level, and sets the direction for the development of a new S-shaped curve of TRIZ evolution.